D&D Bandit Stats
Bandits are roving bands of medium android thugs. They can be of any race or class. Check out this chart for a quick overview of D&D Bandit stats: ( This post may have affiliate links. Please see my disclosure
Bandit Stats | Details |
---|---|
Armor Class (AC) | 12 (Leather Armor) |
Hit Points | 11 (2d8+2) |
Speed | 30 feet |
Challenge | 1/8 (25 XP) |
Alignment | Any non-lawful alignment |
Strength | 11 (+0) |
Dexterity | 12 (+1) |
Constitution | 12 (+1) |
Intelligence | 10 (+0) |
Wisdom | 10 (+0) |
Charisma | 10 (+0) |
Here are a few bandit actions to spice up your combat encounter:
Scimitar | To hit | Reach | Target | Hit |
Melee Weapon Attack | +3 | 5 ft | 1 (one) | 4 (1d6+1) slashing damage |
Light Crossbow | To hit | Range | Target | Hit |
Ranged Weapon Attack | +3 | 80 ft./320 ft | 1 (one) | 5 (1d8+1) piercing damage |
While bandits don ’ metric ton possess particular powers in D & D, you shouldn ’ t take them thinly. For one thing, they often attack in armed groups. Thus, it’s critical to understand how to outsmart and outmanuever them. But how do you know their capabilities ? here are some extra data on their stats that may help a Dungeon Master ( DM ) know how to use bandits appropriately. first base, bandits will often wear leather armor of course 12. They might possess a murder points rate of 11-16 ( 2d8 + 2 ). That means they are pretty a lot equivalent to a medium giant. In combat, they largely rely on their weapons to fight. Keep in mind that bandits may operate in both ranged or melee roles. They may use horses or run at speeds of up to 30ft. additionally, they pose a challenge of up to 1/8 ( 25 XP ) with a proficiency bonus rat of +2. Bandits can wield different weapons : swords, daggers, longbows, crossbows, clubs, or other bludegeoning weapons—basically anything else they can get their hands on .
What Is a DND Bandit? (Easy Explanation for Beginners)
D&D Bandits are essentially street thugs. They are hardened criminals that have taken up a life of crime to survive. They rove in gangs of humans (and sometimes other races) that prefer to live outside of the law. As such, bandits make their living as thieves, enforcers, and murderers.Image by the author via Canva In a earth filled with dragons, demons, and other more dangerous foes, the bandits will do anything to survive. You can find them across any D & D populace in many different forms and sizes. For exemplar, they may harass merchants and farmers or way-lay travelers along a trade wind route. sometimes, when leave unchecked, they may take over an integral village or town, basically becoming a small army. Pirates are another type of DND bandit. While they do not carry sophisticate weapons, they are calm capable of extreme violence and cruelty. however, cruelty levels vary from one group of bandits to another. Some bandits are only interested in making a be as a mean of survival. Often these kinds of bandits are honest folks who get forced into crime by circumstances such as drought, famine, and oppression. Others will torture their captives in the meanest ways possible and please in ferocity. This love for cruelty and egoism above everything is what can make D & D bandits a formidable force. Although they exist as outlaws, they have their own internal hierarchy and working mechanisms. There is always someone leading the group and possibly others with different jobs and responsibilities. The leaders of bandits may be veterans, a spellcaster, or stronger thugs. While the leader provides the ideas and goals for the group, what holds the gang together is commitment. Always keep this in heed whenever your personal computer captures a bandit. Unlike other one-off enemies, D & D thugs travel in groups, making them one of the most dangerous and interesting foes that your characters will always face .
D&D Bandit Variants
There are many different types of bandits in Dungeons and Dragons. Each one has its own unique stylus and motivation that makes them clear-cut. These bandit types get organized according to placement and their demeanor. It is critical to understand these variants. That way, you can have a better idea of how to deal with bandits in your campaign. hera are common D & D bandit variants :
- Dessert Bandit
- Peasant Bandit
- Female Bandit
- Large Bandit
- Teenage Bandit
- Human Bandit
- Half-elf Bandit
- Archer Bandit
- Magic Bandit
- Mounted Bandit
- Water Bandit (Pirate)
- Monster Bandit
- Shadow Bandit
Imagine a bandit group of wizards or thieves—both sound fabulously fun to roleplay. Related : Can Wizards Wear Armor? (Solved)
What Is a Monster Bandit?
Monster bandits are groups of non-humanoutlaw monsters. Your characters might encounter a group of half-goblin bandits hired to harrass rival town. Any D & D creatures can mob together to form a band of thugs. Be creative and experiment with unlike kinds of giant bandits .
What Is a Shadow Bandit?
Shadow bandits are a type of bandit by and large found in forested terrain. They look like your typical android but might be undead or even demons. They slither around in the shadows, stalking their victims. I wouldn ’ triiodothyronine military unit a low-level party to fight them without a clear escape path .
What Is a D&D Bandit Captain?
All bandit groups need a leader. In a bandit group, the leader is a D&D Bandit Captain. They are usually tougher than average bandits, higher intelligence and charisma, and have immense knowledge about the surrounding area. See their stats in the following section. A DND bandit captain is not only ruthlessly cunning, but besides possesses a silver medal tongue. This manner, they get to keep the respite of the bandits in line and under their nonindulgent dominion. part of their duties as leaders is to mete out justice and settle disputes between early bandits. As a result, they punish and reward bandits regularly .
D&D Bandit Captain Stats
Stats | Rating |
Armor Class | 15 (Studded Leather) |
Hit Points | 65 (10d8 + 20) |
Challenge Rating | 2 (450 XP) |
Strength | 15 (+2) |
Dexterity | 16 (+3) |
Constitution | 14 (+2) |
Intelligence | 14 (+2) |
Wisdom | 11 (+0) |
Charisma | 14 (+2) |
Proficiency Bonus | +2 |
Languages | Any two languages |
Senses | Passive |
Perception | 10 |
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Unlike regular bandits, captains have studded leather armor. This way, they are more protected against your characters. They also have a higher hit point of 65 (10d8 + 20). As a result, they can put up more of a fight before going down for the count. Bandit captains can multi-attack. This means captains can make three agile melee attacks—for case, two with a scimitar and one with a dagger. The captain might besides perform two ranged attacks with its daggers. They can besides parry. In combat, a DND bandit master adds 2 to their AC against a single melee attack. To parry, the captain must visibly see the attacker and besides be wielding a melee weapon at the time of the fire. Bandit captains besides may have a terminology advantage over early regular bandits. In fact, sometimes they can speak any two languages, whereas the common bandits are limited to only speaking one ( normally the common language ) .
D&D Bandit Encounter
hera is a bare D & D Bandit brush I created. Feel release to use it as is or tweak it to blend into your D & D campaign, module, or one-shot gamble .
DND Bandit Encounter: Shakedown in the Woods
The characters enter a clearing and see six humanoid figures in front of them. As the characters approach, they notice that it’s six bandit thugs armed to the teeth with clubs and knives. One of the thugs demands the player characters empty their pockets .
Initiative
Bandits – Perception 15, Passive Perception 10
- Bandit Thug – AC: 11 (leather armor), Hit Points: 9, Damage: 1d4 + 2 (1 club)
- Bandit Thug – AC: 11 (leather armor), Hit Points: 9, Damage: 1d4 + 3 (1 club)
- Bandit Thug – AC: 10 (leather armor), Hit Points: 9, Damage: 1d4 + 1 (1 knife)
- Bandit Thug – AC: 11 (leather armor), Hit Points: 9, Damage: 1d4 + 3 (1 club)
- Bandit Thug – AC: 11 (leather armor), Hit Points: 9, Damage: 1d4 + 3 (1 knife)
- Bandit Thug – AC: 11 (leather armor ), Hit Points: 9, Damage: 1d4 + 3 (1 club)
The bandits do not attack unless the player characters attack them first gear. The only initial carry through they take is to shakedown the players and steal their prize and expensive-looking items. If the actor characters strike first base, however, the bandits will defend themselves. During the beginning round of fight, the bandits will attack the strongest characters beginning. The bandits will also try to grab the weakest character and take them hostage. The bandits will not kill the character unless the players force them to do so. rather, the bandits will use the hostage to get the loot, end the struggle, and escape .
Experience Points (XP)
All six thugs are coarse thugs. Each hood is worth 100 XP. If your group manages to kill all six of them, that ’ s 600 XP sum. The bandits are not carrying any gem .
How To Use This Encounter
You can use this D & D brush in your campaign any way you see fit. I think it might work perfectly as a random find in the middle of an adventure. Something interesting to keep the players on their toes. It ’ second for low-level groups ( flat 1-4 ) of between 3-6 players. You can scale up the encounter for higher-level groups. For exercise, you could add more thugs and tied a bandit captain. note : You can homebrew this D & D 5e Bandit confrontation for any edition of Dungeon and Dragons .
How To Make a D&D Bandit Lair
A Dungeons and Dragons bandit lair is a temporary location where bandits and other criminals meet, collect loot, and rest before heading back out into the world. basically, it ’ s their hideout. The best way to make a bandit lair is to use your imagination. You can put a lair anywhere in about any environment, but here are a few examples to give you some ideas. Bandit lair ideas :
- In a cave or abandoned building
- In a forest but still close to a town or multiple towns
- Along a road, in some abandoned ruins
- Near entrances or exits of a town
- In a sewer or another place underground
To make a more credible and naturalistic bandit lair, you could turn the placement into an obstacle course for the players to go through. For model, you could make them navigate a series of caves and traps to get to the bandits. If you want to make it easier for your players, you could turn this bandit lair into a forest encampment with less security. A stealth mission to infiltrate the camp, retrieve stolen goods, or take out the captain would make for a very memorable adventure .
DND Bandit Hideout Map
When you put your players up against bandits, it ’ south helpful to have a bandit hideout map. It provides a general idea of the area and helps the characters visualize gameplay. here is one theme of how a map can look :Image by the author via Canva tip : You can create maps for free on Canva.com. There are many other great map-making websites, excessively .
D&D Bandit Ideas
There are so many different bandits that you can use to fill your global with risk and exhilaration. Depending on what kind of adventure you are running, you can opt for diverse bandit types. If you want ideas to make your bandits more interesting, here are some great suggestions :
- Brigands—Your classic bandit who robs travelers and caravans.
- Outlaws—Outlaws are bandits who tend to be more organized and less likely to kill their victims. They are bandits that belong to a larger gang, and they specialize in thievery and other crimes.
- Deserters—These bandits have turned to a life of crime after deserting from the army.
- D&D Crime lord and Mercenaries—Crime lords and mercenaries are bandits that use their strength to get what they want. While the crime lords will have a squad to command, the mercenary will have a group of recruited soldiers.
- Raiders and Thugs—Raiders are criminals that focus more on raiding towns and killing their people. On the other hand, thugs are more about stealing treasure, supplies, and money without actually killing anyone.
You can be a creative as you want. Consider a group of bandits who unload stolen goods or a cursed token on your party as they escape into the woods or caves. The players could then become want fugitives who possess some item or stolen boodle .
D&D Bandit Tokens (What They Are and Where To Get Them)
DND bandit tokens are 2-D digital representations of bandits or other enemies in your game. You can buy bandit tokens online on Pinterest or Steampowered.com. You can besides make them yourself if you want to save money. It ’ second broadly cheaper to make bandit tokens yourself. But, if you want many, buying them online will save you prison term. You may besides sometimes rule release bandits tokens online. other players like to give away their D & D bandit tokens. If you see some concern bandits tokens, make indisputable to download the file and print them out .
D&D Bandit Miniatures (What They Are and Where To Get Them)
Dungeons and Dragons bandit miniatures are 3-D physical or digital representations of bandits. They come in a variety of styles, genders, and sizes. They typically cost between $5-$20. Like the tokens, these ones besides are available on-line or you can opt to make them yourself. Most go e-commerce sites, such as Amazon and Walmart, sell bandit miniatures. These minitures can actually elevate gameplay, letting players “ see ” themselves on D & D maps or tabletop cubes .
Conclusion: Bandits in Dungeons and Dragons
hopefully, this DND Bandit Guide for Beginners will help you understand the basics of bandit encounters.
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Roleplaying bandit encounters are some of the most playfulness times I ’ ve had playing D & D with friends. Related articles:
Sources
Wizads of the Coast
D & D Beyond