Blindness or Deafness
Inventor
Blindness : Smolyn [ 1 ]
Deafness : Cragh [ 2 ]
5th Edition Statistics[3][4][5]
School
Necromancy
Domains
Death
Patrons
Fiend, Undying
Level
Bard | 2 |
Cleric | 2 |
Death | 2 |
Fiend | 2 |
Sorcerer | 2 |
Undying | 2 |
Wizard | 2 |
3rd Edition Statistics[6][7][8]
School
Necromancy
Domains
Darkness
Level
Bard | 2 |
Cleric | 3 |
Darkness | 2 |
Sorcerer | 2 |
Wizard | 2 |
2nd Edition Statistics[1][2][9][10][11]
School
Illusion/Phantasm
Universal ( state )
Mentalism
Level
Arcanist | 2 |
Wizard | 2 |
1st Edition Statistics[12]
School
Illusion/Phantasm
Level
Illusionist | 2 |
Blindness or deafness was a sorcery —or, in a variant, magic trick [ 9 ] —spell that rendered a target subterfuge or deaf as chosen by the caster. [ 6 ] [ 13 ]
Effects
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There were several versions of this spell. The late interpretation could be cast at any creature ( living or undead ) within 30 feet ( 9.1 meters ) and rendered them blind or deaf for up to one moment. The target continually attempted to resist the magic of this spell, and the stronger its fundamental law, the more likely it would recover before the minute was up. If cast at a higher degree, more creatures could be targeted. [ 13 ] The older version of this while had a much longer range ( a minimal of 120 feet ( 37 meters ) ) and the target only got one luck to resist or was struck blind or deafen permanently. This magically-induced condition could lone be reversed by a remove blindness or deafness spell, or more powerful magics. only living creatures were affected by this spell. [ 6 ]
Reading: Blindness or deafness
There besides existed two older divide versions based on illusion charming, where one could entirely inflict blindness, the other deafness. [ 9 ] [ 14 ]
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Components
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The different versions of this spell required alone a verbal utterance to cast, except deafness, where besides gestures and beeswax were needed. [ 6 ] [ 9 ] [ 13 ]
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history
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The deafness spell was developed by Netherese arcanist Cragh of Northreach, himself deaf since parentage, in 1860 NY ( −1999 DR ) as Cragh’s deafness. It was his only spell. [ 2 ] [ 15 ] blindness was an invention of his prolific colleague Smolyn in 1895 NY ( −1964 DR ), then consequently named Smolyn’s blindness. [ 1 ] By the 1360s DR both spells were uncommon among magic-users in Faerûn [ 16 ] and far-flung among those in Zakhara. [ 17 ] [ 18 ] [ note 1 ] In 1372 DR, the class of Wild Magic, a combined interpretation came into use in the charming community, quickly replacing the two more restrictive spells. [ 6 ] [ 14 ]
appendix
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See besides
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Notes
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Blindness/deafness article at the NWNWiki, a wiki for the Neverwinter Nights games.
Blindness/Deafness article at the NWN2Wiki, a wiki for the Neverwinter Nights 2 games.
- D&D Beyond
References
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