By Alan McCoy from Dungeons & Dragons: Fundamentals
How to build challenging encounters against a Humber Hulk
note : This has been prepared utilizing alone the 5E core Rules. The Umber Hulk can be found in the Monster Manual foliate 292 .
Umber Hulks are creatures of the bass earth, and will alone be encountered in the Underdark, deep cave complex or possibly a deep level of a dungeon. It is unmanageable to keep an Umber Hulk somewhere it doesn ’ deoxythymidine monophosphate want to be. The tunneller feature turns even solid rock into mere unmanageable terrain .
Step 1) Let’s review what we know about the Umber Hulk
amazingly Strong and very bully, above average dexterity, its genial abilities are on par with human normal, this is inordinately high for a monstrosity .
Umber Hulks are Large creatures standing eight feet tall or better, they have steel hard chitin for a soundbox, normally scarred from the cave-ins that the creature has survived. They possess large mandibles and have two huge claws that can tunnel through solid stone. They have four eyes, two big ones and two small ones. The eyes are a bewildering ten thousand of colors and motion.
Reading: Dnd 5e Umber Hulk Tactics – build challenging encounters against a Umber Hulk – ANGRY GOLEM GAMES
Senses : Darkvision 120 feet., Tremorsense 60 feet. passive sensing 10
bowel movement : 30 feet, Burrow 20 feet .
Tremorsense is the ability to utilize apparent motion to determine your surroundings. The Umber Hulk does this with its hair-like feelers .
Step 2) Determine the probable Strategy
strategy is dependent on what the animal wants, and what it is will to do to get it. These monsters are not, despite their appearance, unmindful brutes. The Umber Hulk is a think creature that has a language and that can plan and react. Instinct doesn ’ thyroxine control them .
What is known is that the Umber Hulk has been known to feed on a diverseness of organic fabric. Purple Worm, Ankhegs, or Men, basically anything indulgent and fleshy .
Step 3) Determine Tactics
Umber Hulks are Ambush Attackers that will stand in expect of a prey animal to come near, normally on the early side of a foot or more of solid rock candy. note that ‘ the early side ’ can mean above, below or to the slope of the passing being traveled by the party.
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additionally, as Umber Hulks are intelligent and can SEE with their tremorsense the way we see with our eyes, they can besides detect the unarmored and more vulnerable targets in a group.Remember that an Umber Hulk can burrow tied through solid rock at the rate of 10 feet every six seconds. Mere packed earth or idle pit at 20 feet every six seconds .
Because it is waiting on the other side of a solid physical barrier, it is highly likely that the Umber Hulk will be entitled to a foremost hit from hiding ( Advantage ) .
It is possible that the Umber Hulk will be entitled to a surprise round, that will have to be determined by the individual DM.When attacking the foremost thing you should check for is idle sources. If any exist. the Confusing Gaze Feature of the Umber Hulk comes into play. This is not an action on the part of the Umber Hulk, merely the side effect of being able to see its eyes. ( DC 15 Charisma Saving Throw ) .
Because they are thinking creatures and aware of effect their gaze can cause, they will utilize aglow material such as rock fungi or a displace beetle ’ s glow to specifically to illuminate its eyes and allow its confusion ability to come into play .
As an intelligent creature mindful of the confusion its eye gaze causes, the Umber Hulk will make a agile scan of the group to determine if any are confused ( DC 10 Perception discipline may be resisted by penetration ), if it detects any it will attempt to target grapple that person and drag them off to its lair. ( MM foliate 11 – the DC for escaping an Umber Hulks Grapple would be 10 + Str Mod = 15 ; Rolled with disadvantage unless the target was besides size Large .
Umber Hulk prefer smaller targets, namely Gnomes and Halflings, because their movement is halved when carrying a size Medium target.
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unfortunately for the Umber Hulk, they leave a tunnel in their aftermath, and they can be easily followed. Unless in solid rock, the Umber Hulk can spend an action collapsing the burrow behind them .
If it chooses to fight, the Umber Hulk has a potent multi-attack combination involving both claws and one with its mandibles .
Whenever possible, it will face its opponents and DODGE for a few rounds to allow it ’ s confusing gaze to effect ampere many as possible, then attack with its claws and mandibles.If forced to retreat, it will Dodge for a few rounds, to allow the confuse gaze to disorient, contrivance for a polish or two, then free, and/or daunt away ( with its latest meal if possible ) .