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Teeth of Dahlver-Nar
Basic Information[2][3]
Other names
[ 1 ]
Teeth of Dalhvar-Nar
Type
Artifact
Rules Information
3rd Edition Statistics[2]
Caster level
5–20
Value
2,000–55,000 gp
Reading: Teeth of Dahlver-Nar
5th Edition Statistics[3]
Rarity
Artifact
Attunement
Required
The Teeth of Dahlver-Nar ( marked : / d ɑː lambert five ɜːr ˈ n ɑːr / dal-vur-NAR [ 4 ] ) was a collection of charming teeth discovered by and named for Dahlver-Nar, a human cleric and binder. [ 5 ]
description
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The Teeth of Dahlver-Nar were all associated with different knock-down individuals [ 6 ] or legendary stories. [ 3 ] The individual teeth were as wildly varied as their consort owners. Some teeth were human in lineage, others resembled long snake fangs, gemstones, or tusks. [ 6 ] For those so dispose, it was potential to implant individual Teeth of Dahlver-Nar ; the tooth would change their size ( to a degree ) to accommodate their new host ‘s mouth. [ 6 ] [ 7 ] The tooth were kept inside a leather bulge decorated with sew images of versatile heroes and lightly fanciful creatures. [ 3 ]
destruction
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It was possible to destroy the person Teeth of Dahlver-Nar, though scholars disagreed on the accurate procedure. Some claimed the only way was to soak the tooth in sweet water for a thousand years, letting them lento rot away. Another translation maintained the teeth must all be implanted into the mouth of a conscious ancient red dragon without explanation. A third version claimed the tooth must be bathed in the breaths of thirty-two different dragons over the course of thirty-two days. [ 8 ] In even another interpretation, the individual tooth had to be planted in the areas where their associated tales originated. [ 7 ] Whatever the font truly was, apparently destroyed Teeth of Dahlver-Nar had a leaning to re-appear at some belated date. [ 6 ]
Powers
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The primary means of gaining the powers of the Teeth of Dahlver-Nar was to implant them in place of one ‘s own tooth. Although it was potential to have more than one tooth implanted at a meter, [ 7 ] legends claimed that implanting besides many of them could lead to madness. [ 6 ] indeed, one narrative claimed that Dahlver-Nar himself was driven harebrained from inserting excessively many of the tooth. [ 9 ] Some accounts maintained that in holy order to implant a tooth of Dahlver-Nar, it was beginning necessary to extract one ‘s natural tooth by military unit. [ 6 ] In early versions, placing a tooth of Dahlver-Nar in one ‘s mouth would merely remove the drug user ‘s original tooth and its place would be taken mechanically. [ 7 ] alternately, some of the teeth could be planted in the grate to either produce the effects of a spell [ 8 ] or to summon certain creatures associated with the individual tooth. [ 7 ]
list of teeth
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Each person tooth of Dahlver-Nar was a unique detail with its own associated charming effects. [ 2 ] At least three sets of teeth were documented by scholars, although this could plainly be a expression of the roll of teeth changing over time.
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Incendax ‘s Teeth
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This set of thirty-two red dragon dentition was associated with the story of how Dahlver-Nar found the tooth in the lair of the crimson dragon Incendax. quite than each individual tooth having a unique might, these teeth granted their wielder ( indeed, no implantation was required ) several powers associated with dragons : the ability to speak Draconic, unsusceptibility to harmful ardor, and the ability to sense all gems and cherished metals in their vicinity. besides, the tooth-bearer could invoke a cone of charming fire from his or her decoration. [ 10 ] additionally, Incendax ‘s teeth could be planted in the establish to produce so far more charming effects. Planting the non-molar tooth allowed for the evocation of potent creatures such as fire giants, remorhazes, and wyverns. Planting the molars allowed their wielder to cast a semi-random spell, ranging from teleport without error to disintegrate to domination. [ 8 ] however, the wielder of the teeth cursorily fell victim to an insidious curse that turned them evil and prone to hoarding treasure ( specially the dentition themselves ), and to feel compelled to establish a lair in a cave somewhere. [ 8 ]
Pact Magic Teeth
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All the tooth in this set up were associated with powerful souls adequate to of granting powers to their servants. [ note 1 ] Implanting one of these teeth linked the wielder ‘s mind and body to that specific soul. These potent souls would occasionally attempt to influence the tooth-bearer ; this influence could be resisted but doing indeed broadly led to adverse effects. additionally, implanting a tooth associated with a powerful person caused the tooth-ee to display forcible signs associated with that soul, [ 11 ] such as teeth growing from one ‘s scalp [ 9 ] or an excess set of eyes. [ 12 ]
Tale Teeth
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All the tooth in this put were associated with a finical narrative, and could both be implanted to gain charming effects or planted in the ground to summon diverse creatures, though planting the tooth caused it to disappear. [ 7 ]
history
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Who created the Teeth of Dahlver-Nar was completely unknown, as was the work for making them. While it was universally accepted that Dahlver-Nar discovered the teeth, respective versions of the story existed. [ 6 ] In one interpretation, Dahlver-Nar was a novice cleric who chanced upon the teeth while exploring the lair of the dead crimson dragon Incendax, who had been destroyed by ( and in turn destroyed ) thirteen archmages. In this interpretation, all the Teeth of Dahlver-Nar belong to the absolutely draco. [ 1 ] In another adaptation, Dahlver-Nar was a supremely powerful cleric favored by the gods. When he died, his teeth were imbued with bang-up magic and were treated as holy place relics by his followers. [ 14 ] A third base translation was told among binder scholars. here, Dahlver-Nar was a cleric who forsook his divine calling to gain power through treaty magic trick, and who grew obsessed with the teeth after discovering them. These scholars maintained that the teeth were not Dahlver-Nar ‘s own, nor did they belong to a dragon, but were rather associated with souls that had grown herculean adequate to grant powers through others via pacts. [ 5 ] [ note 1 ]
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repute
[
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many people believed that the Teeth of Dahlver-Nar were used by malefic forces to control the minds and actions of those who implanted them. [ 6 ] They were correct. [ 11 ]
noteworthy Owners
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- Dahlver-Nar, who discovered the teeth and became so obsessed with them that his soul gained tooth-themed powers in the afterlife.[5]
appendix
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Notes
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- 1.0 1.1Tome of Magic uses the term “vestige” for these pact-granting soul entities. In the uses the term “ trace ” for these pact-granting person entities. In the fifth version Dungeon Master’s Guide, “ trace ” refers to a dead or forget deity, and so the term is avoided here .
References
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