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With the holocene secrete of The Wild Beyond the Witchlight, two more races have been added in Dungeons and Dragons – the harengon ( rabbit-folk ), and fairies. Fairies have been a staple of illusion for decades, making it reasonably curious that they are merely now being added as a playable race. Some images are courtesy of Magic The Gathering, a card bet on from the makers of Dungeons and Dragons.
4/4 Customization Options
Fairies are normally depicted as android creatures of minor size with a set of translucent wings protruding from their back. This is besides dependable of their delineation in Dungeons and Dragons. They are categorized as a minor race, though the guide does not specify their claim size. Whether they are bantam or more like halfling-sized may be an exercise for the actor and keep master. There are a set of options when it comes to their appearance. For exemplify, a fairy could have a unique dress of wings, insectile leg, or an unusual peel tone .
There are normally identical clear physical features that define a dwarf, orc, or elf. Dwarves are normally unretentive and have big beards. Orcs have enormous fangs protruding from their lower yack. Elves have pointed ears. Fairies have a bite more room for players to experiment with different physical traits. A player could theoretically create something in the vein of Tinkerbell or something completely estrange .
3/4 Strengths and Weaknesses
Flight
The most obvious advantage to a fagot is the ability to fly, though it does come with limitations. Unlike aarakocra, who have a fixed flying speed of 50ft, a fairy ‘s flight speed is only equivalent to their walk rush. This does mean they can not fly as far, although the ability does allow them to easily reach high places that may be more unmanageable for other races. Being smaller besides has the obvious advantage of being able to get into bantam spaces that would not be accessible to a larger rush like a goliath or a centaur .
however, like aarakocra, flight can be impeded by clothe. Wearing medium or clayey armor will prevent flight. This does limit the options available to players when it comes to equipment. Players matter to in looking at a champion or fighter will need to take this into circumstance. Light armor will offer the least hindrance unless they are ready to unequip heavy or medium armor whenever flight is needed .
Inherent Magic
Fairies are naturally charming and get access to some spells regardless of class. At the first base floor, they get the druidcraft cantrip which allows the caster to predict the weather, avail plants grow, produce simpleton illusions, and extinguish belittled flames .
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The utility of this particular spell may vary depending on how the campaign is structured, but it is normally restricted to druids. Higher levels give access to Faerie Fire, which can be used to illuminate black spaces within 20 feet, and enlarge/reduce which allows the caster to temporarily change the size of objects .
2/4 Existing Lore
Fairies are native to the Feywild, a phantasmagoric analogue dimension adjacent to the material plane. This is a strange earth that has a tendency to defy any conventional reason of logic or reason, rooted in chaotic magic trick .
Because the Feywild is closely tied to the material plane, portals frequently appear between them allowing creatures from one to enter the other. This would provide a mean for creatures like fairies to enter the material flat and frailty versa. Of course, the portals can be wildly unpredictable- they can open and close at random, or be wholly invisible making it possible for a traveler to walk through one unwittingly.
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1/4 Creating a Fairy
Background
Like many races and classes, a well plaza to start with a fagot is thinking about their motivations and goals. Players may want to think about their character ‘s relationship to the Feywild. Assuming the bet on takes place in the Material Plane, it may be worth considering what brings a fairy into this world .
possibly she had heard stories of the material plane and was curious to see it for herself. possibly she by chance ran into a portal site and now wants to find a direction back. possibly her parents fled from some great evil in the Feywild and raised her in the material plane to keep her out of its range .
Stats
many races and classes get natural bonuses for specific attributes. Dwarves get an automatic +2 to constitution, halflings get +2 dexterity. This is besides on-key of fairies, except they get a bunch more flexibility. Fairies get an extra three points that can be used on any assign. They can choose to increase one of them by two with another increased by one, or increase three different traits by one .
The fact that fairies can choose where their bonuses go, unlike early races, means they can be more easily adapted to fit different playstyles. A player interest in being a champion or a barbarian can give themselves a +2 bonus to force, a bard could give themselves a spot more charisma, a rogue could improve their dexterity, a ace could improve their intelligence. This makes fairies a versatile race with lots of options .
Classes
Fairies have some highly elastic customization options that allow them to fit different playstyles and unlike classes. But while they could technically be any class there are some that are a more legitimate suit. A fagot ‘s humble size makes them less suited for address battle, and anything past big armor hinders their special ability to fly. While this does not rule out the possibility of fagot paladins or fighters, it is something that should be considered .
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This restriction, however, does make fairies an excellent option for unarmored classes such as monk and charming – where it ‘s not going to be a problem. The fact that fairies mechanically gain access to specific spells may besides leave some concern options for a non-spellcasting class. Fighters and rogues normally do not have access to spells unless they choose the correctly sub-class ( arcane knight and arcane deceiver, respectively ). But as a fairy, a champion champion, or a rogue thief would have access to magic not available to a human or an extremely low frequency. The natural tendency towards magic trick besides makes fairies a logical choice for spellcasting roles like a ace, sorcerer, or druid. For case, she might not be able to strike directly at an opponent, but being able to fly to a good advantage bespeak and casting fireball or magic missile from above could do some serious damage. The mage hand cantrip could besides be used to manipulate objects that might be besides big for her to carry .
interim, a rogue could take advantage of a fairy ‘s belittled size. She could get into bantam spaces that cipher else would fit through, fly to dear screening positions, track targets from the air out, or hide in places cipher would think to look. This would make them a great choice for stealth and reconnaissance missions. An arcane trickster fairy could even go a few steps further by combining their stealth skills with magic. A fairy ‘s feel with the wilderness of the Feywild could besides be helpful to druids and rangers. As the naturally-forming environments of the Feywild are far more chaotic and unpredictable than those found on the Material Plane, it would not be excessively hard for a fairy to adapt to living in a forest or swamp.
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This could be besides lead to some interesting dynamics with any fagot who opts to take on the beastmaster sub-class or take on an animal companion, as many options would adenine large, if not larger than the fairy herself .
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