For characters looking to upgrade their armor from medium types, the Heavily Armored feat grants you a +1 addition on force score and opens up the use of all heavy armor types .
prerequisite : proficiency with medium armor
You have trained to master the use of grave armor, gaining the follow benefits :
- Increase your Strength score by 1 to a maximum of 20.
- You gain proficiency with heavy armor.
source : Player ’ s Handbook p167
So, What Does the Heavily Armored Feat Do, Really?
heavily Armored Feat will give the character one point of strength and proficiency with any arduous armor .
This allows you to wear Ring Mail, Chain Mail, and Splint and Plate Mail in summation to any other Heavy armor in the plot .
For characters who find themselves the victims of atrocious claws, spears, swords, and arrows besides much, the Heavily Armored feat allows them to strap copious amounts of alloy to their bodies in a wish to stay alive .
Unless you start out your career as a Fighter, Paladin, or some Cleric Domains, then clayey armor proficiency is difficult to come by once your quality has begun their biography of adventuring and delving into dangerous dungeons .
heavily Armored gives you that second pungency of the apple and allows you to get that much-needed AC increase .
The forte score is besides a nice addition to the feat that can make the difference between modifiers .
Is It Worth Taking Over Other Feats?
The shortest answer, as is the casing with about all of the feats, is that it depends. If you have a character that relies on stealth, the suffice is credibly not .
Unless you have been able to lay your hands on some Mithril armor, then you will have disadvantage on all of your stealth checks, which as a rogue or some rangers is to be avoided !
however, there are surely some manipulation cases that exist that make it very worthwhile .
Your veridical deciding factor on taking this feat is going to be driven by your existing class, and only a handful of those are going to truly benefit from this without the accession of things like Mithril armors .
Excluding the Armorer subclass, Artificers do not gain proficiency with Heavy Armor, including the battlesmith, queerly .
With the extra class features and bonuses that Artificers gain, they can and often unwillingly find themselves fighting in the frontline .
possibly the party lacks a traditional warlike class and you are the closest there is to being the “ tank car ” of the party .
Where some artificers may lack dexterity, this gives us capital opportunities to reach what we can achieve with the top end of medium armors and a shield with simple chainmail armor .
Adding the shield gets us to a upstanding 18, then we throw some of those fantastic infusions into your items, and all of a sudden you can stand up to the most punish of blows !
Finding split mail ( and again infusing it ) lets us hit an AC of 2, making us very difficult to lay low ! If we ever come across plate mail, we can sit comfortably with an AC of 22 !
If you have chosen a Cleric subclass that doesn ’ thymine concede heavy armor but find yourself fighting toe to toe more often than you are flinging guiding bolts across the battlefield, you may well be using more of your healing spells on yourself than you would have liked .
In an feat to avoid this, taking the Heavily Armored feat can be a big help .
Unlike the Artificer, however, we have to rely on spells to make the most of this increased armor class .
With the +2 we gain from spells such as Shield of Faith, we can easily stand at 20-22 AC with Heavy armor and shields .
Druids, With a Caveat!
Druids are near and dearly to my center, and the refusal of alloy armors endears them further to me. So why would a druid take the Heavily Armored feat ?
well, before taking this feat a conversation with the DM needs to be had.
Read more : Deloitte Singapore Career
Those dragon scales you took from your latest gamble, the shell of an Umber Hulk, or any other number of other natural carapaces or shells could, with the right mind set, skill set, and bank scroll, be turned into armor .
The sight of a druid dress in the deep earth tones of a shell while arrows and spears glance harmlessly off is surely one that would stick with me .
so, possibly after speaking with your Dungeon Master, you can spend some hard-earned aureate and turn your Druid into a heavily armored forest defender .
The caveat, of course, is that you need to speak to your DM first gear .
Make sure what you are asking for is within the kingdom of what they deem as possible and reasonable !
While the archetypal fire warden stays at stove with his bow-slaying foes from the cover of the forest, there is a veridical way to build rangers that favor swords and enchantment molding .
much the like way the Cleric or Druid does, the texas ranger, with their high academic degree of martial skill and weapon choice, could find themselves frontlining more frequently than not .
possibly your commando is the Man-Tracking sort that can follow tracks over many miles and come confront to face with a wholly ring of enemies, his only defense is the metallic element he puts between him and the quarry .
Wearing Heavy armor means he doesn ’ triiodothyronine end up a bandits fire-side narrative after his first pursuit !
With the campaign in wide swing there are far fewer options available to your character to gain proficiency with heavy armor .
If you plan on building the commando from our last example, possibly start with a Paladin, sworn to bring in apostates from the church or those who oppose it .
For the Cleric, possibly you started out biography as a soldier, a champion in the local baron ’ randomness united states army after seeing a priest turn an unwinnable conflict into a glorious victory .
Starting with Heavy armor proficiency, if that is what you have in judgment for your character, is an easier way than gaining this feat .
While it is utilitarian for a bunch of characters, building your character with great act reasons for their abilities and proficiencies is often better .
It leads to those fantastic role-play moments where characters can tell one another how they came to be and why they are unlike from the average, and it helps to create memorable moments .
One downside to this feat is actually brought by heavy armor itself .
splint, Chain, and Plate armors all decrease your movement accelerate by 10 feet unless you have a strength score over 15 ( or happen to be a Dwarf ) .
so before we take this feat, we need to ensure we reach that benchmark. As previously mentioned, we besides gain disadvantage on our stealth checks if we didn ’ t have that already .
Taking the Heavily Armored Feat is a solid move for characters where the party active has shifted or the kinds of enemies and challenges you face mean everyone needs to be survivable .
You can, however, well build a heavily armor character from creation with some concern caution and aid make those battle encounters merely a little easier !
Doing this allows you to focus your feat-seeking eyes in early ways, or precisely take that ASI ( Ability Score Increase ) to make that hero of yours slenderly more epic .
While it isn ’ t the greatest of the feats, it can, when taken for the veracious reasons, make your characters a bit tough and help the perch of the party out excessively !
Read more : Top 10 phi hành gia mới nhất năm 2022
- About Author
- Latest Posts
I played the game a draw as a child, back in first base version. Over the by few years since 5e was released, I ’ ve in truth started getting rear into it. Currently, I run a crusade on-line for some friends and my brothers, and we besides play a side-sesh precisely to mix things up .
- Henchmen and Hirelings DnD 5e
- Siege Engines in DnD 5e
- Sickles in DnD 5e
Category : Blog
Leave a Reply