Let’s start with the stats for the weapon:
Lance
Melee Weapon ( Martial )
Category : Items
Damage : 1d12
Damage Type : Piercing
Item Rarity : Standard
Properties : Reach
Weight : 6
Special : You have disadvantage when you use a lance to [ a ] ttack a aim within 5 feet of you. besides, a lance requires two hands to wield when you are n’t mounted. [ See PHB pp. 149-150 ]
Great Weapon Fighting Style cannot apply.
As we can see above, the lance does not have the two handed or versatile properties ; one of which is required to benefit from the Great Weapon Fighting fighting manner :
When you roll a 1 or 2 on a damage die for an approach you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new scroll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit. – PHB p.72
You could use Two-Weapon fighting rather if you are mounted and take the Dual Wielder feat, though .
Dueling can apply.
But only while you ‘re mounted ; this weapon ‘s special property states that when you are n’t, it “ requires two hands to wield ”. Because of this, Dueling, which requires that you use the weapon in one pass, can only apply while you are mounted :
When you are wielding a melee weapon in one hand and no early weapons, you gain a +2 bonus to damage rolls with that weapon. – PHB 72
Lances are STR based.
All melee weapons in 5e are STR based unless they have the delicacy property ( in which case you can use either STR or DEX ). While there may be ways of getting around this, a previous edit suggested you were planning a champion or champion, and the linked solutions would n’t work there.
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What benefits does a lance offer?
If you ‘re thinking of playing a mount melee character, the spear gives you reach without the two handed requirement ( if you ‘re mounted ) and does more price than any other weapon with that property ( d12 is the highest damage dice available for official weapons ). This means if you ‘re playing, say, a wax champion, he can wield a d12 weapon in one hand with a shield or secondary weapon in the other ( if you take the double wielder feat – lancet does n’t have the sparkle place ), which is reasonably impressive ! so in drumhead :
- Reach – clairvoyance. on a wax, you can run about without taking Attacks of Opportunity, and you can get at monsters blocked by another character or monster .
- d12 price – the highest available from an official weapon .
- A free hired hand ( if you ‘re mounted ) meaning a shield or ( if you take double Wielder ) a second weapon. Imagine 2 lances !
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No other weapon gives you all three of these at once .
However: Within 5 feet attacks are at a disadvantage, so unless you have some way of keeping your foes outside of normal melee crop ( 5 foot ), if you want the lancet as your primary weapon you ‘re going to be either missing a bunch more or provoking attacks of opportunity about every call on, which sucks a honest morsel. This is the price you pay for the above advantages, though Dueling could help offset it if you do n’t intend to put anything in your early hand .
opportunity attacks could be avoided by using the Mount ‘s limited action, as the ride is the one doing the go. ( Thanks to @ guildsbounty for pointing that out ! )