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Catfolk 2.0
Mythic Odysseys of Theros gave us some newly catfolk that are far more ferocious than their distant tabaxi cousins. Where the tabaxi are catfolk, the Leonin are lionfolk with muscular jaws, claws, and glorious gold manes. These kings of the savannah are trade name new to D & D, and while they technically entirely exist then far in the world of Theros, you can expect some fresh Leonin characters to roar into your following adventures. Does their pride hold muster ? Sharpen your claw and rehearse your best roar as we go through everything you need to know .
Reading: Leonin 5E
Leonin Culture
Leonin prides are close-knit communities within Theros, isolated in their “ profanation ”. Unlike every other civilization on Theros the Leonin have rejected the gods. They don ’ metric ton deny their universe ( it ’ sulfur quite unmanageable to ignore the deities when their titanic forms stroll past ) but quite they denounce them as unworthy of worship. While there is an odd devout Leonin ( normally to Nylea or Heliod ) most regard them at best as a pain and at worst as the cause for all person woes. Leonin are disdainful and autonomous, and most have no motivation of gods to coddle them. In the ancient past they served the archons ( a service that however leaves a bitter taste among the early races ) and they do not intend to make the same mistake twice .
Leonin have a matriarchal company, and each pride is led by an elder female called a “ speaker ”. Most female Leonin will stay within the pride they were born into, while the males will wander and marry into other prides. Most Leonin live among the plains of Oreskos, an area of great golden fields and savannas nestled in between the foothills of the Katachthon and the Oraniad Mountains. Most pride live in either tent villages or dens dug into the foothills. While this may sound archaic, the Leonin are no savages and their homes are much decorated with weave textiles, bone sculpture, and intricate pottery. Most non-Leonin rarely get to see all that, however.
Leonin guard their territory well, and non-Leonin normally get a cold reception. many other peoples ( humans in particular ) distillery regard the Leonin with suspicion due to their ancient commitment to the archons. More than once this has led to full on wars, but the Leonin now coexist in peace with their neighbors, deoxyadenosine monophosphate long as they keep to their own territory. however, the Leonin understand that an individual is not the polish they came from. Given time anyone can earn their trust, though humans and tritons will have their work cut out for them .
Once the cold reception has worn off, most Leonin are disdainful, convinced, and competitive. Leonins tend to love fighting in all its forms, from traditional sparring to arguments and argument. Leonins love any opportunity to prove themselves, and normally come out on top. That confidence, autonomy, and pride is the core of Leonin culture and philosophy. The gods have failed them in their eyes, and they ’ re determined to do better on their own without some deity ’ mho strings attached .
Leonin Appearance
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Unlike tabaxi that get a generic “ cat ” description to work from, Leonin are very definitively lions. Leonin are muscular, covered in fur, stand 6 to 7 feet tall, have feline tails, and their heads look damn near identical to those of lions. I ’ thousand afraid to say this doesn ’ deoxythymidine monophosphate give a whole draw of wiggle room beyond “ lion man ” as a description. You can play around with their fur color to an extent, by and large they have the tawny or fortunate fur, and rarely they have dark brown, black, or flush white fur. You can besides shift the discolor for the mane ( for male Leonin anyhow ).
You should besides feel loose to get creative with scars, pride markings, braids, tassels, and anything else that may set them apart from the pride .
Leonin Names
Each Leonin has a personal name followed by the name of their pride and usually includes the preposition “of the”. For example, a member of the Ironmane pride named Doxia would introduce herself as “Doxia of the Ironmane”.
Female Names: Aletha, Atagone, Demne, Doxia, Ecate, Eriz, Gragonde, Iadma, Koila, Oramne, Seza, Ziore
Male Names: Apto, Athoz, Baragon, Bryguz, Eremoz, Gorioz, Grexes, Oriz, Pyxathor, Teoz, Xemnon, Xior
Pride Names: Embereye, Flintclaw, Goldenfield, Ironmane, Starfeller, Sunguides
Leonin Traits
Each Leonin has a personal name followed by the identify of their pride and normally includes the preposition “ of the ”. For case, a penis of the Ironmane pride named Doxia would introduce herself as “ Doxia of the Ironmane ” .Female Names : Aletha, Atagone, Demne, Doxia, Ecate, Eriz, Gragonde, Iadma, Koila, Oramne, Seza, ZioreMale Names : Apto, Athoz, Baragon, Bryguz, Eremoz, Gorioz, Grexes, Oriz, Pyxathor, Teoz, Xemnon, XiorPride Names : Embereye, Flintclaw, Goldenfield, Ironmane, Starfeller, Sunguides Your Leonin character has the follow racial traits.
Ability Score Increase : Your Constitution score increases by 2, and your Strength score increases by 1.
Age : Leonin fledged and age at about the same pace as humans.
alliance : Leonin tend toward good alignments. Leonin who are focused on the pride tend toward true good.
size : Leonin are typically over 6 feet grandiloquent, with some standing over 7 feet. Your size is Medium.
amphetamine : Your foundation walking rush is 35 feet.
Darkvision : You can see in blur light within 60 feet of you as if it were bright abstemious and in dark as if it were dim light. You can ’ metric ton spot color in dark, only shades of gray.
Claws : Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you can deal slashing wrong peer to 1d4 + your Strength modifier, alternatively of the club price normal for an unarmed strike.
Hunter ’ randomness Instincts : You have proficiency in one of the follow skills of your choice : Athletics, Intimidation, Perception, or Survival.
Daunting Roar : As a bonus action, you can let out an specially menace bellow. Creatures of your option within 10 feet of you that can hear you must succeed on a Wisdom saving throw or become panicky of you until the end of your adjacent turn. The DC of the save equals 8 + your proficiency bonus + your constitution changer. once you use this trait, you can ’ thymine use it again until you finish a shortstop or retentive rest.
Languages : You can speak, read, and write Common and Leonin.
Leonin have straightforward rules but let ’ s truly go into each trait one at a fourth dimension and explain what they mean for your next character.
Ability Score Increase : +2 to Constitution and +1 to Strength. This actually pushes you unvoiced into a martial class and most of their other abilities support that. Barbarians, Fighters, and paladins will probably get the most use out of these stats. lineage Hunters adenine well fit absolutely for Leonin if your DM is allowing such class options.
Age : Standard old age rate shouldn ’ metric ton be an emergence one way or the other.
alliance : The hard well to lawful dear push can make barbarians slenderly awkward but paladins and fighters are inactive right in the pilothouse.
size : Another victim of “ boastfully but not large ”, but differently standard culture medium size.
speed : 35-foot movement travel rapidly is a powerful excess sex appeal for a warlike character. That excess amphetamine stacks with other bowel movement bonuses ( thinking here largely of barbarians and monks ) and can zip you around the battlefield just a little bit better than most.
Darkvision : Darkvision is reasonably coarse but it ’ south nothing to sneeze at. In many scenarios it won ’ t come up, but when the lights go out and it is an write out your darkvision will become vitally important. Most of the time if your party has anybody without darkvision you ’ ll walk around with torches or magic lights. sometimes though the stars will align and the whole party can stalk the dungeon in the dark ( hopefully surprising a few light-loving enemies along the way ).
Claws : sadly, natural attacks just aren ’ triiodothyronine that useful in 5e. They ’ rhenium nice to have as a backup but you ’ ll about always outpace their price end product with much any other weapon. Think of your claws as a last repair weapon for when your primary weapon gets thrown off the cliff, or when you ’ re tossed in prison with all your farce taken away.
Hunter ’ s Instincts : Bonus skill proficiencies from your race are constantly appreciated. sensing is the most universally useful choice, but generally you should select whichever skill you ’ ra looking for that international relations and security network ’ thymine already provided from your course or background.
Daunting Roar : This is the “ core ” trait that sets Leonin apart from every other racial option. A 10-foot fear burst as a bonus natural process with a short respite recharge is very strong. You can ignore your allies with the effect, and since it ’ s a unretentive stay recharge you ’ ll very want to be using this every brush. Run into the thickly of the foe, let out your thunder, and you ’ ll probably end up negating a good collocate of their adjacent turn ’ sulfur attacks due to the frighten condition.
Languages : Common and Leonin. Leonin is a racial speech ( which means only Leonin speak it ). Like most early obscure racial languages, it ’ randomness precisely not identical probably to come up during the course of your campaigns. There ’ s some probability that your DM will want to introduce a long ton of Leonin NPCs and artifacts that ’ ll need some translate for, but don ’ t hold your breath .
Leonin Builds
5e is modular and very flexible to begin with, and Leonin with their +2 to Constitution could work to beef up any class. You’ll have to intentionally try to mess things up to get a Leonin character that’s wrong. Any class or background selections you make will combine to make a functional character, even if some of the abilities go underutilized. If you’re wanting to build a more streamlined or optimal character, the following builds are great places to start:
Cat-Dog
Leonin barbarians line up incredibly well with the +2 to Constitution and the +1 to Strength. That movement speed bump also stacks along with the barbarians extra movement making Leonin barbarians both extra-fast and extra-chunky. The one mismatch is that activating rage uses a bonus action as does your roar, but all that means is your roar will probably need to go off in the 2nd round of combat rather than the 1st. I recommend taking the Path of the Totem Warrior and taking the Wolf as your totem spirit at 3rd level. I realize this is a cross-flavored cat dog character now but granting advantage to your allies in range while imposing fear (and thus disadvantage) on your enemies with the roar is a nasty combination I can’t pass up.
Lion Knight
Cavalier fighters already want to tank hits and hit hard, and the +2 Constitution and +1 Strength already fits well into that tactic. All the Leonin and cavalier abilities want you right at the forefront of a combat, and mesh perfectly once you’re there. The real synergy here is the interaction between your roar and the cavalier’s unwavering mark ability. Normally a frightened enemy’s best tactic is to get away from you and attack your allies instead. Marking and then frightening your target makes sure they have no good options left. Get yourself stuck in, and just mark and roar at whichever target is otherwise going to be the most trouble for the party.
Cat Demon
5e is modular and identical flexible to begin with, and Leonin with their +2 to Constitution could work to beef up any class. You ’ ll have to intentionally try to mess things up to get a Leonin character that ’ s wrong. any class or background selections you make will combine to make a functional fictional character, even if some of the abilities go underutilized. If you ’ re wanting to build a more streamlined or optimum character, the succeed builds are great places to start : Leonin barbarians line up fabulously well with the +2 to Constitution and the +1 to Strength. That movement accelerate bump besides stacks along with the barbarians supernumerary movement making Leonin barbarians both extra-fast and extra-chunky. The one mismatch is that activating fury uses a bonus action as does your roar, but all that means is your roar will probably need to go off in the 2nd orotund of fight quite than the 1st. I recommend taking the Path of the Totem Warrior and taking the Wolf as your totem emotional state at 3rd level. I realize this is a cross-flavored cat pawl fictional character now but granting advantage to your allies in range while imposing reverence ( and therefore disadvantage ) on your enemies with the bellow is a nasty combination I can ’ metric ton base on balls up.Cavalier fighters already want to tank hits and hit hard, and the +2 Constitution and +1 Strength already fits well into that tactic. All the Leonin and cavalier abilities want you right at the forefront of a fight, and mesh perfectly once you ’ re there. The veridical synergy here is the interaction between your roar and the cavalier ’ sulfur unwavering crisscross ability. normally a frighten enemy ’ south best tactic is to get away from you and attack your allies rather. Marking and then frightening your target makes sure they have no good options left. Get yourself stuck in, and fair mark and roar at whichever target is differently going to be the most trouble for the party. so, the actual damage output here is a little chancy, but you get to transform into a giant star cat monster with flaming claws and I have to put this physique out there for people to abuse. The rake hunter class ( decidedly not adventurer ’ s league legal but legal in most games ) already wants that +2 Constitution and for our physique the +1 Strength works just all right. We ’ ra going for the order of the lycan which will allow you to transform into a monster shape that can handily hush use your blood rites and your roar while transformed. That extra movement kicks in here besides. The main topic is you ’ ll end up with a fortune of abilities fighting for the like bonus natural process, but come on, demon cat with fire claw !
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