This is a scout about the long-forgotten Linguist feat – an extremely rare feat in DnD 5e that yields some surprising benefits, particularly in a political campaign that has assorted languages involved. Let ’ s bring into it .
What Is the Linguist Feat in D&D 5e?
The Linguist feat grants you a +1 to your intelligence stat, up to a maximum of 20. It allows you to learn three languages of your choice, and in addition to this, it grants you the ability to create written ciphers.
Others can’t decipher your cipher unless you teach them to, or if they succeed on an intelligence check, or if they use magic to figure it out.
You have studied languages and codes, gaining the follow benefits :
- Increase your Intelligence score by 1, to a maximum of 20.
- You learn three languages of your choice.
- You can ably create written ciphers. Others can’t decipher a code you create unless you teach them, they succeed on an Intelligence check (DC equal to your Intelligence score + your proficiency bonus), or they use magic to decipher it.
source : Player ’ s Handbook
Is the Linguist Feat Good?
basically, this feat boosts your intelligence by 1 and allows you to learn more languages and make mysterious messages ( ciphers ) .
This may not seem like much because overall, it isn ’ t truly .
however, if you ’ re play in a campaign with a bunch of political aspects or one that happens to be spy themed or has a fortune of espionage and all that interesting secret stuff, then this might be something you want to take .
A +1 INT is good, but you ’ re giving up a +2 or +1/+1 to get it. For an curious number this could be worth it if the rest is seen as a bonus worth more than a +1 to another ability score improvement to you, but that ’ s situational .
The three languages sound great and can be a set of fun. But again, languages rarely play a function in most D & D campaigns. It drastically depends on whether or not languages do play a function .
If they do, there are charming items, such as the Helm of Comprehend Languages, that can wholly overpower this feat and render it useless. It ’ s an highly situational feat. In dally however, this feat is preferably useless .
Which Classes Should Take This Feat in 5e?
An intelligence-based classify would benefit from this feat .
Wizards would have a benefit from the stat increase, although there are spells that allow you to basically comprehend languages, so that region might not have any benefit for you .
however, you could manage to make something out of the ciphers. You could make it thus your enchantment book is wholly composed of ciphers so that only you can understand them or read them .
Might add a little excess telephone line of defense mechanism if you do happen to lose your spell ledger. Again, this is a very niche feat.
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A bard with the law-abiding feat could besides prove a benefit with this feat, specially if he ’ second trying to master or learn diverse languages. Again, this is very situational .
Artificer would be another option. If you manage to max out your casting stats prior to taking this feat, it could prove utilitarian if you wish to involve some sort of cipher or puzzles along with your versatile creations of some kind .
Which Classes Should NOT Take This Feat?
There aren ’ triiodothyronine basically specific classes that shouldn ’ t take this feat. Most classes or players in general will overlook this feat anyways .
I had to do a bite of research myself to double check if this feat even existed .
now knowing that, don ’ t necessarily overlook this feat ; it does serve a determination if used in a identical niche campaign .
however, if you ’ ra looking for a feat that provides more than equitable a +1 to intelligence and has some sort of combat benefits, this feat is surely not for you .
So, This Feat Is Worthless?
There is no identify where the linguist feat states that a actor must have heard the terminology in order to learn it .
Some DMs may make a home plate rule that you need to at least have been exposed to the lyric in order to pick it up, but there ’ second nothing in the book that puts that restriction on your actor quality .
This just proves that the feat serves less of a purpose and is even lower on the tier number .
then there ’ mho this adorable magic detail – The Helm of Comprehend Languages, which lets you understand all languages without having to use an attunement slot .
It ’ s a great token in the world of DnD and is relatively common in most campaigns after floor 10. It renders this feat wholly useless if you manage to acquire it .
The Linguist feat is one of the weaker feats in DnD by far. Yes, it does indeed fill a very specific role in sealed DnD campaigns, but it provides about 0 combat benefit any .
It does look dear on newspaper with its fairly drawn-out benefits, but don ’ triiodothyronine be fooled by it. You can read this guidebook all you want, but at the end of the day it is your choice if you want to take this feat or not. It ’ s up to you.
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I played the game a fortune as a kid, back in first gear edition. Over the past few years since 5e was released, I ’ ve very started getting back into it. Currently, I run a campaign on-line for some friends and my brothers, and we besides play a side-sesh just to mix things up .
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