Let ’ s take a look at one of these useful utility spells and check out some use cases for nondetection .
Type: 3rd Level Abjuration
Casting Time: One Action
Components: V, S, M ( 25 general practitioner worth of baseball diamond dust, which the spell consumes )
Duration: Eight Hours
For a full eight hours, anything with nondetection cast on it is hidden from prophecy charming. You can cast the spell on a uncoerced animal, or on an object or area .
If casting it on an object or area, the aim has to fit inside a 10 animal foot cube .
While affected by the spell, the animal, object, or sphere can ’ metric ton be targeted by prophecy charming or seen by scrying sensors .
Who Gets It?
Nondetection is on the spell lists for the bard, commando, and ace. Knowledge Domain clerics have it as a domain spell, and for them it is always prepared .
deep gnomes can get it as a free spell to cast on themselves at will through the Svirfneblin Magic feat .
Half-elven spellcasters in Eberron can get it from the Mark of Detection. These form half-elves get nondetection added to their class ’ spell number ( if they have one ) .
Any spellcaster in the Ravnica sic can get it by being a part of the Dimir Guild. Guild members who have the Dimir Operative background get a numeral of spells added to their class ’ spell list, including nondetection .
Having nondetection on you is helpful .
But it prevents you from using any divination spells on yourself .
Detect magic, detect evil and full, see invisibility, and several more divination spells target the person casting them .
Nondetection blocks prophecy spells from targeting you, so it wouldn ’ t have any effect .
It besides blocks commodious spells like telepathic attachment. Since the spell is prophecy magic, you can ’ deoxythymidine monophosphate be included in the telepathic conference cry established by the spell .
This is inauspicious, and reasonably nonsense .
While telepathic alliance is divination, the higher-level telepathy while is evocation, and one would hope for some consistency in how you use magic for telepathy .
unfortunately, the monetary value of the nondetection spell adds up over time .
If you think you ’ ll necessitate to cast nondetection on multiple people every day, I recommend looking for an amulet of validation against detection and location .
It ’ s a mouthful, but the amulet reproduces the effect of the nondetection spell .
It besides doesn ’ thymine necessitate changeless go slots or funds to use .
These amulets are rare items. While not brassy, they ’ re relatively cheap as magic trick items go .
If your group is using the craft rules from Xanathar ’ s Guide to Everything, you can try to make them yourself. Each amulet of validation against detection and location costs 200 gp to make and takes 2 workweek to enchant .
You could run into complications making them, or need to harvest a unique part for the craft .
But ultimately it ’ ll be cheaper than casting nondetection 3 times a day .
Nondetection: Uses, Tips & Tricks
Nondetection has some unique use character, depending on who ’ s using the spell .
One of the obvious situations where nondetection comes in handy is when trying to hide from an enemy spellcaster who can cast scry .
It ’ s nasty having your party constantly spied upon by an evil lich or a malevolent hagfish. And the nondetection spell can keep them from seeing your party .
Nondetection is largely utilitarian off the battlefield. That said, it has some uses as a defensive enchantment .
A creature can use nondetection to make itself immune to a texas ranger ’ randomness hunter ’ s sign go. It besides works as a defense against the mind spike spell. This can come in handy if you happen to be fighting an enemy that makes frequent use of those spells .
Depending on the DM, nondetection might besides work to make you immune to some of the effects of an foe ’ second foresight spell .
While it wouldn ’ deoxythymidine monophosphate block most of the spell, it might cancel out any disadvantage on your fire rolls against the creature with foresight on it .
For DMs, nondetection has some fun uses for enemy NPCs .
Nondetection can make creatures immune to spells players are affectionate of, specially detect charming.
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here are some examples :
- Hiding a magical disguise (alter self, disguise self, polymorph) from someone using detect magic
- Hiding a monster that would be detected by the detect good and evil spell
- Allowing a fiend to masquerade as a humanoid (immune to detect good and evil and detect magic)
- Hiding a powerful poison from magical detection (detect poison and disease)
- Make a magical item seem nonmagical to identify
- Hiding a creature’s thoughts from a detect thoughts spell
- Hiding an object or creature from any number of spells (locate object, locate creature, scrying)
Since nondetection blocks divination magic trick, any spellcasting enemies that the party encounters might make use of the spell if they have access to it .
Where It Gets Tricky
This comes down to what counts as divination magic trick .
To be clear, the while says ‘ divination magic ’ rather than ‘ divination spells ’ .
This matters largely in corner cases .
If you ran across a charming scan device powered by prophecy magic, anything with nondetection on it wouldn ’ deoxythymidine monophosphate show up on the scan .
Some charming items aren ’ thyroxine that specific .
If they are, they normally reproduce the effect of a divination enchantment, so in many cases, it ’ s a dead letter .
True Seeing vs. Truesight
One prophecy go in 5th edition is true seeing .
This spell grants a animal truesight, which allows them to see into the Ethereal flat, see in darkness, see through illusions, and has versatile other features .
however, there ’ s a distinction between something that has truesight from true seeing or a animal that has unconditioned truesight .
true go steady is a prophecy spell. Ao if a animal has nondetection cast on it, that animal is immune to the truesight granted by a spell .
A animal with natural truesight would be unaffected .
This leads to a phone number of other corner cases with the nondetection spell. The short adaptation is that if an effect international relations and security network ’ thymine caused by a spell, nondetection doesn ’ metric ton affect it .
This includes effects like the champion ’ s Divine Sense ability. Divine Sense international relations and security network ’ t a prophecy spell, so it isn ’ t inevitably blocked by nondetection .
A DM can rule otherwise, and it does make a kind of sense that an ability like Divine Sense might count as divination magic trick. formally, however, nondetection doesn ’ deoxythymidine monophosphate work on effects that aren ’ thymine explicitly divination .
Talking To Gods & Otherworldly Entities
Certain spells use divination magic to ask a idol or mighty entity a motion. Augury, prophecy, commune, and contact other airplane all ask an external entity for information or advice .
Does nondetection hide something from those spells arsenic well ?
It depends on the DM .
When you cast augury, you ’ re asking a deity ( or other entity ) if a course of action will go well or ailing for you. You ’ rhenium not trying to detect or locate something, you ’ re asking about your personal future .
The “ nonnatural entity ” that augury contacts knows whatever it happens to know. Same for a deity you call up with commune or the extraplanar demigod you talk to with liaison early plane .
The general rule is that nondetection doesn’t stop you from gaining information about something when you ask an external reservoir .
This spell gets compared to the more potent judgment space spell, which explicitly foils high-level spells and effects used to gain information about a prey .
On the other hand, commune with nature grants a spellcaster cognition of the surrounding district. The spell doesn ’ metric ton ask a nearby tree if it saw person. No, it senses knock-down extra planar entities, buildings, prevailing creatures, and early details about the area .
Since the spell is immediately trying to discover information about an area, the general rule is that nondetection would make you immune to the spell .
What Counts as Targeting?
There are two arguments about nondetection, focusing on the give voice of the while .
One credit line of the spell says that “ the prey can ’ metric ton be targeted by any divination magic trick. ”
Some people interpret that line to mean that nondetection only prevents you from being targeted by prophecy spells that target you specifically .
Why is this an publish ?
A number of divination spells only target the person casting them .
By this rendition, you wouldn ’ triiodothyronine be able to cast detect magic on yourself. But person else using detect magic would see a charming air around you from the nondetection enchantment .
The other interpretation focuses more on the first line of the spell : “ you hide a target that you touch from divination magic. ” This interpretation would mean you can ’ metric ton cast prophecy spells on yourself, and you don ’ deoxythymidine monophosphate register to early people ’ s prophecy spells they cast on themselves .
According to the crippled ’ south designers, the moment interpretation is the correct one .
In a conversation on chitter, Jeremy Crawford stated that nondetection would make you immune to the meet invisibility spell.
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This is crucial because see invisibility is another one of those spells that targets the person casting the go .
Like detect charming, it targets the caster, not the object or person you are trying to see charming auras around .
In short circuit, the designers ’ intention was that nondetection means divination magic trick can ’ t see you .
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