The problem is that I ‘m afraid if I so much as make an intimidate check against a player, my friends are not only going to stop being my friends, they ‘re going to flat-out crucify me. How, as a DM, can I run a game that includes fear effects, confusion effects, charms, and compulsions without my friends hating me for controlling them ?
There ‘s only one real manner to answer that.
Ask Them
What type of game do they want to play in ? Is it one where effects like mind rape are in playing period, or one without any form of judgment affecting spells, or something in between ? You ‘re afraid to use it because you do n’t know, and the merely way to get past that reverence is to talk to them about it .
possibly they very do hate this type of matter. If that ‘s the casing, you ‘ll want to badly consider avoiding using such an effect ( making your players uncomfortable with something like this wo n’t help your crippled ). possibly they ‘re perfectly approve with it. It ‘s not something we can answer for you, because we do n’t know them. With that kind of effect, there are a bunch of different player reactions .
It could be american samoa simpleton as sitting down as a group, explaining what mind rape does, then asking if they ‘d be okay with that effect being used in game. If they tell you they have out of character problems with it, then that answers your question. If they say it ‘s fine, that probably besides answers your question, so long as they ‘re not just saying that to conform. I ‘d encourage anyone with an topic to speak up privately if they do n’t feel comfortable doing it in the group setting. You can besides ask them one on one via e-mail or message if you have players shy to speak up in front of the group.
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There are tools out there to help with that conversation, and this motion ‘s answers can help you with that. I ‘d suggest you take a attend there for tips .
Personal Experience
With my players, I would never use beware rape. They invest a lot of fourth dimension and campaign into their characters, and get attached to them. If they die in expansive combat ? Okay. If the player does something anserine and that gets them killed ? They tend to be able to accept that in prison term. ( One of my players wants me to try to kill him, because he wants it to be a real challenge so the triumph means that a lot more. )
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But what mind rape does is more insidious, and it alters their carefully created character in ways that can very well make it not-fun to play for them. I wo n’t intentionally make the game not playfulness for my players, so I good wo n’t use it .
I will use spells like charm, as that ‘s a impermanent effect that can be fun to roleplay, and my players readily accept that. They besides have been known to use it .
I ‘ve played in other games with players who would n’t have a problem with it, though. It actually depends on the musician .