The spell ’ south damage increases by 1d8 when you reach 5th level ( 2d8 ), 11th level ( 3d8 ), and 17th charge ( 4d8 ) .
My Comments: Again, this is one of the authoritative D & D spells. It constantly made me think of those joy buzzers in the back of old amusing books. I flush had one once. It made a hum sound and might have delivered a little shock. overall, I was disappointed- I wanted less noise and more shock. It ’ mho credibly a beneficial thing my 12 class old self entirely had the noisy kind .
anyhow, this gladden buzzer-like spell is a set more like the one used by the clown prince of crime. Less gladden, more ouch.
This actually international relations and security network ’ thyroxine equitable a straight-up damage spell. It gets used that means but there ’ randomness more to it than that .
For one thing, it removes the target ’ south reactions until the startle of the future bend. This means you can disengage after hitting with it. Did your spongy charming find themselves excessively close to the foe metal-covered kernel shield ? Shocking Grasp with advantage to hit and then move aside cursorily. normally, you ’ d have to worry about attacks of opportunity but with their reactions zapped out of them, you can waltz back behind the report of your own kernel shield without worry of injury .
besides, the spell description above says “ target ” rather of creature. nowadays, I don ’ metric ton like PCs using knowledge their character shouldn ’ metric ton have, so if I had an electrical engineer that wanted to set up a Shocking Grasp-powered generator or something crazy, I ’ d have to disallow. however, if you wanted to shock some other object, I would allow for creative uses. For example, one game involved a minion holding a door closed with the personal computer sorcerer on the other slope, so they applied Shocking Grasp to the metal door handle. principle of cool, I decided it would work fair fine.
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Of course, there are handy things like having a familiar render your touch attack, comboing with spells that creatures use reactions to get out of, and then on…
And finally, there are fewer creatures with electric resistance to Lightning damage, so that ’ s handy ampere well .
What ’ s your best creative use of electricity in D & D ?
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