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You can attempt to possess any
Once you possess a creature’s body, you control it. Your game
Meanwhile, the possessed creature’s soul can perceive from the container using its own
While possessing a body, you can use your
If the container is destroyed or the spell ends, your soul immediately returns to your body. If your body is more than 100 feet away from you, or if your body is dead when you attempt to
When the spell ends, the container is destroyed.
Your body falls into a catatonic country as your soul leaves it and enters the container you used for the spell ‘s material component. While your person inhabits the container, you are mindful of your surroundings as if you were in the container ‘s space. You ca n’t move or use reactions. The alone Action you can take is to project your soul up to 100 feet out of the container, either returning to your surviving body ( and Ending the go ) or attempting to possess a Humanoids body.You can attempt to possess any Humanoid within 100 feet of you that you can see ( creatures warded by a protection from Evil and Good or Magic Circle spells ca n’t be possessed ). The target must make a Charisma redemptive bewilder. On a failure, your soul moves into the target ‘s body, and the target ‘s soul becomes trapped in the container. On a success, the aim resists your efforts to possess it, and you ca n’t attempt to possess it again for 24 hours.Once you possess a animal ‘s body, you control it. Your game Statistics are replaced by the Statistics of the animal though you retain your alignment and your Intelligence Wisdom, and Charisma scores. You retain the benefit of your own class feature. If the aim has any course levels, you ca n’t use any of its class Features interim, the obsessed animal ‘s soul can perceive from the container using its own Senses, but it ca n’t move or take ACTIONS at all.While possessing a body, you can use your action to Return from the host consistency to the container if it is within 100 feet of you, returning the host creature ‘s person to its body. If the horde consistency dies while you ‘re in it, the creature dies, and you must make a Charisma saving throw against your own Spellcasting DC. On a success, you Return to the container if it is within 100 feet of you. Otherwise, you die.If the container is destroyed or the spell ends, your soul immediately returns to your body. If your torso is more than 100 feet aside from you, or if your body is dead when you attempt to Return to it, you die. If another creature ‘s person is in the container when it is destroyed, the creature ‘s soul returns to its body if the body is alive and within 100 feet. otherwise, that creature dies.When the go ends, the container is destroyed.
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