
Tentacle Whip
-
3e
3rd Edition Statistics[1]
Size
Tiny
Type
Aberration
Subtype(s)
Symbiont
Alignment
Usually lawful evil
Reading: Tentacle whip
Challenge rating
1
General Information
Language(s)
Undercommon (understands only)
Other Details
Vision
[ 1 ]
Blindsight
Favored terrain
[ 1 ]
Underground
Tentacle Whip
Basic Information[2]
Type
Weapon
Rules Information
5th Edition Statistics[2]
Rarity
Very rare
Attunement
Required
The tentacle whip is a type of symbiont that provides the host with a poisonous tendril that may be used like a whip. It can be a baneful weapon in the hands of an feel exploiter. [ 1 ] [ 2 ]
description
[
]
The tentacle blister resembles a long maroon of tough brawn that ends in a stinger, which is razor sharp and can inject poison into its targets. [ 1 ] [ 2 ]
Read more : Top 10 phi hành gia mới nhất năm 2022
Abilities
[
]
This symbiotic animal can graft itself to a uncoerced, helpless, or unconscious server by wrapping around the wrist and inserting its tendrils into the forearm and bind to the skittish arrangement. This is afflictive and the injury slightly hampers arm movements until the injuries heal. [ 1 ] [ 2 ] The summons is similar to attuning to a charming item. [ 2 ] The tentacle whip requires nutriment and will drain the energies of its master of ceremonies ; this drain is relatively minimal, though. Attaching or removing the tentacle whip does damage to the host body. [ 1 ] While the whip is bonded to an branch, it can not be removed or disarmed like a traditional weapon ; [ 1 ] [ 2 ] A go that lifts a curse forces the tentacle whip to detach. [ 2 ] Like with a unconstipated whip, the server may use the tentacle blister to attack a foe 15 feet ( 4.6 meters ) aside, but they can besides strike foes close at bridge player excessively. alternatively, the tentacle whip may attack independently, not requiring any attempt on the host ‘s part. [ 1 ] In any case, the symbiont guides the host ‘s arm, helping them become a nice whip-wielder able to disarm and trip others, even with their non-dominant arm. [ 1 ] [ 2 ] however, it may be less effective against aberrations. [ 2 ] Its wielder can not use another weapon or shield in that dislodge hand, though they may placid use the hired hand and punch as convention. [ 1 ] The tentacle flog is equivalent to a charming weapon and is lethally deleterious, while the stinger injects a debilitating poison into the foe ‘s bloodstream. furthermore, it is besides able to channel spells and early powers and effects through it that operate via touch. [ 1 ] alternatively, it inflicts psychic wound and may even stun those struck by it .. [ 2 ] The tentacle may be sheathed by retracting it inside the server arm .. [ 2 ]
personality
[
]
Like other symbionts, the whip understands Undercommon, but can then speak telepathically with its host once bonded. [ 1 ]
history
[
]
Like early symbionts, the tentacle whip was created by the daelkyr. [ 1 ]
Read more : Top 10 phi hành gia mới nhất năm 2022
custom
[
]
Daelkyr normally use tentacle whips in order to inflict their corrupting touch on other creatures from a distance. [ 1 ] [ 3 ] Advanced daelkyr half-bloods are able to grow new tentacle whips from their own bodies in a topic of days, [ 4 ] while unclean princes, masters of symbionts, can summon one to their side if they have the want. [ 5 ] A tentacle whip is valued at 8,000 general practitioner. [ 6 ]
luminary Users
[
]
appendix
[
]
Appearances
[
]
gallery
[
]
Three symbionts. From left to right, a tongueworm, a living breastplate, and a tentacle whip.
References
[
]