Spell ATK Mod ( WIS for Druid & Ranger, CHA for Bard )
Verbal, Somatic, Material
You create a long, vine-like flog covered in thorns that lashes out at your control toward a animal in range. Make a melee go approach against the prey .
If the attack hits, the animal takes 1d6 pierce wrong, and if the creature is Large or smaller, you pull the animal up to 10 feet closer to you .
This while ’ sulfur wrong increases by 1d6 when you reach 5th level ( 2d6 ), 11th flat ( 3d6 ), and 17th grade ( 4d6 ) .
|1st Level||5th Level||11th Level||17th Level|
Cantrip, Transmutation, Damage, Piercing
Level : Artificer ( 1 ), Druid ( 1 ), Bard ( 10, Magical Secrets )
Materials Required : The stalk of a plant that has thorns
Number of Targets : 1
Die Type : d6
Number of Dice : 1 ( increased by 1 at 5th, 11th, and 17th levels )
Damage Type: Piercing
Save : none
Damage On Successful Save : N/A
Statuses Inflicted : Displaced/Pulled up to 10 feet towards you ( if the animal is Large or smaller )
Status Duration : instantaneous
Affected By Cover : No
Advantage : none
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Disadvantage : none
Who can cast Thorn Whip?
Druids and Artificers can both cast Thorn Whip starting at flush 1. Bards can pick up Thorn Whip at degree 10 when they get access to Magical Secrets .
Players outside of these classes can get access to Thorn Whip if they take the Magic Initiate feat and choose Druid as their Initiate classify. They will get access to Thorn Whip through the Magic Initiate number .
What is Thorn Whip?
Thorn Whip is a range acute spell fire. It requires the caster to make an attack roll against an enemy that they can see using their spell hit modifier. On a hit, the spell deals damage, and if the creature reach is no bigger than Large, the caster can pull the affected creature up to 10 feet towards them .
When and Where should I cast Thorn Whip?
Thorn Whip is a solid damaging spell because of its high gear damage output and its ability to displace and move enemies around at the caster ’ mho will. Pulling the foe out into or out of range of an ally, for exemplify, would trigger an opportunity approach for your ally .
Why should I take Thorn Whip?
Thorn Whip is an excellent spell to take if you have a potent battlefront line to yank your enemies around in. Its natural damage international relations and security network ’ deoxythymidine monophosphate negligible by any means, but moving people about is a much more robust capability, specially on a cantrip-level spell .
Common Questions About Thorn Whip
Does Thorn Whip have to pull the target?
Short answer, yes, but you can pull the target 0 feet if you desire .
Is Thorn Whip’s damage considered magical?
If the damage comes from the spell itself, it is always considered charming when factoring in charming and non-magical sources for resistances. If the damage comes from a creature summoned by the spell ( Summon Beast, for example ), the damage may not be charming.
With spells like Thorn Whip, the spell is dealing the damage and therefore, the price is charming .
Can I use Thorn Whip as an Opportunity Attack?
not unless you have the War Caster feat. Thorn Whip is a spell that, when cast, allows the player then to make a melee weapon attack using the whip. It is not a weapon attack .
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Can you Counterspell Thorn Whip?
Yes, using Thorn Whip is a Cast Spell action and consequently can be counterspelled .