But some weapons are better than others, thus here ’ s our ranking of the absolute best throwing weapons in fifth edition !
Daggers are a pretty classic throwing weapons choice.
They deal 1d4 damage, which isn ’ thymine tons, so that ’ s why they ’ re only total five on this number .
But daggers are versatile, meaning they can besides be used at close range. They ’ re a capital option for casters or characters that don ’ deoxythymidine monophosphate practice weapons as their main damage, such as monks, because they ’ rhenium clean and can be carried around well .
Spears are another versatile weapon option .
When thrown ( range of 20/60 ) they deal 1d6 cutting price, and when used in melee they do 1d8 pierce damage .
At only three pounds they aren ’ triiodothyronine besides heavy either – but they ’ re big, making them less simple to carry around for characters that aren ’ metric ton going to use them as a primary weapon .
Spears don ’ t precisely fit in a backpack, unless it ’ s a cup of tea of holding !
Handaxes are a light throw weapon that deal 1d6 price.
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They ’ re a little more naturalistic to carry about, as a pair could be strapped to a belt reasonably well, since they do only weigh 2lbs each. And they ’ five hundred be another great choice for nonmartial characters because of how luminosity they are, though they are unable to be used at close image .
And your handaxes will have a range of 20/60, which makes it actually easy to stay out of damage ’ s room in struggle .
Tridents are a three-pronged soldierly weapon that can be thrown .
They ’ re higher on this list because while they are technically a throwing weapon, they can be used at close range very effectively as good .
They can be thrown at a scope of 20/60, and when throw, deal 1d8 damage .
And just in case you ’ rhenium wonder, at close range they do 1d6 damage .
here it is, folks : the top of the rate.
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And it ’ s the javelin, merely because it has much better crop than the other picks on this number, making it a safer option for characters that actually don ’ thyroxine want to join the bloodbath .
No need to enter the fray with this bad boy, because it has a scope of 30/120. That ’ s a huge sum of rate !
And like most other throwing weapons, it deals 1d6 wrong .