D&D Sure Has a Surprising Amount of Guns
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For a plot about medieval fantasy, D & D indisputable has a bunch of guns. From assault rifles to lasers to topaz annihilators and more .
Dungeons & Dragons, a bet on about heroic verse illusion adventurers, is packed broad of guns. Like, a storm sum. You wouldn ’ t believe how many, except we ’ re about to take you through most, if not all the guns in D & D .
so strap in, and let ’ s take a expect at everything from Antimatter Rifles to Topaz Annihilators .
Antimatter Rifle
This is a futuristic soldierly weapon that can shoot doubly before it must be reloaded. It fires antimatter rounds, which in D & D, means necrotic damage. Every shoot deals 6d8 points of necrotic damage. It has a short-circuit range of 120 feet, and a long range of 360 feet, which means a longbow about doubles its range .
And, as it ’ sulfur barely a regular weapon, this means you could potentially find a magic trick antimatter plunder. Or use your craftsman to infuse it with charming powers .
Arcane Cannon
This is more of a carom than a gun. But it fires blasts of elemental energy. Acid jets, fire jets, balls of lightning or frost. You name it, this cannon shoots it. It ’ s an effective weapon for Spelljammers, to be certain .
Automatic Pistol
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This is your standard, modern automatic pistol. It only deals 2d6 pierce price with a individual shot, meaning an Oathbow out-damages it. And it ’ s only effective out to 50 feet, with a retentive range of 150 feet. But it can shoot 15 times before recharge .
Automatic Rifle
This automatic rifle rifle does slenderly more damage than its pistol counterpart. It deals 2d8 piercing per attack and has the burst fire property, which means you can use it to attack a 10-foot cube area, forcing creatures in the area to make a DC 15 dex save or take damage as though they ’ d been hit. pledge to our newsletter !
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Hunting Rifle
More brawny than the automatic rifle, this rifle deals 2d10 wrong. But still can ’ t shoot as army for the liberation of rwanda or ampere accurately as a longbow, which outranges even the longest-range firearm .
Laser Pistol
This futuristic firearm fires a reduce burst of beaming energy, dealing 3d6 damage on a score. Though it can only shoot out to a utmost of 120 feet .
Laser Rifle
The laser rifle, on the other hand, can shoot about half a army for the liberation of rwanda as a Longbow. It fires a beam of 3d8 beaming damage out to 100 or 300 feet. ad
Musket
A favorite of the Giff, the Musket is a bombastic firearm and the first that has an actual gold piece monetary value. It ’ ll tend you 500 gp, and can shoot a projectile that deals 1d12 pierce damage out to a maximal of 120 feet .
Pistol
just a criterion pistol. Flintlocks have the load property, which means you can lone shoot it once no count how many attacks you can normally make. It does deal 1d10 wrong though and has a 30/90 ft. range. therefore if you want to live your plagiarist or space plagiarist dreams, this is a big place to start .
Revolver
A revolver can be found in Waterdeep : dungeon of the Mad Mage. The delirious mage himself, Halaster Blackcloak, is in possession of it. It ’ s a revolver, and each shot deals 2d8 piercing out to musket ranges. So it ’ sulfur better than the musket in pretty much every see .
Shotgun
A two-shot weapon that fires out to 30/90 feet while besides dealing 2d8 damage. It doesn ’ metric ton do an area of effect, so it ’ s like a heavier pistol, very .
Topaz Annihilator
A charming firearm out of Fizban ’ second Treasury of Dragons, the Topaz Annihilator is a charming musket. only it doesn ’ t shoot bullets. It shoot bursts of necrotic price, dealing 2d6 on each murder. It disintegrates anything it reduces to 0 hit points, be it a creature or object .
It can besides be used to cast the disintegrate go once per sidereal day. When you in truth want to hit hard .
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author : J.R. Zambrano Bell of Lost Souls Staff Writer and DM, J.R. covers RPGs of all stripes and on occasion eats sandwiches. You can ask him about either at [ e-mail protected ]
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