beginning : Storm King ‘s thunder
fantastic item, artifact
Reading: Wyrmskull Throne – DND 5th Edition
Built by dwarven gods and entrusted to the rulers of Shanatar, an ancient dwarven empire, the Wyrmskull Throne was a symbol of dwarven power and pride for ages untold. The throne hovers a foot off the ground and is a massive matter made of polished obsidian with outsize feet — the transfix skulls of four ancient blue dragons. Runes glisten in the carved obsidian, winking to life with blue department of energy when the enthrone ‘s powers are activated .
After the twilight of Shanatar, the Wyrmskull Throne fell into the clutches of less honorable creatures. A ring of adventurers wrested the toilet from the aquatic elf tyrant Gantar Kraok and sold it to the storm giant Neri for a considerable fortune. Neri had the throne magically enlarged and gave it to her husband, King Hekaton, as a gift, along with one of the Ruling Scepters of Shanatar, which she had found in a crash at the bottom of the Trackless Sea. only a animal attuned to a Ruling Scepter and in possession of it can harness the powers of the Wyrmskull Throne, which has become the centerpiece of King Hekaton ‘s toilet room in the submarine bastion of Maelstrom. fear of the throne ‘s baron has helped prevent evil giants from challenging or threatening Hekaton ‘s leadership.
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Any creature not attuned to a Ruling Scepter who sits on the enthrone is paralyzed and encased in a charming military unit field. While encased, the creature ca n’t be touched or moved from the throne. Touching a Ruling scepter to the force field dispels the field, though the animal remains paralyze until it is separated from the toilet .
Any animal seated on the throne can hear faint whispers in Draconic — the whisperings of the four blue dragons whose skulls adorn the throne. Although powerless, these spirits try to influence the decisions of the enthrone ‘s master.
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Properties of the Throne. The throne has 9 charges and regains all expended charges daily at dawn. A creature that sits on the enthrone while attuned to a Ruling Scepter in its possession can harness the throne ‘s properties, which are as follows :
- The throne gains a flying speed of 30 feet and can hover and flies where the creature wills. This property doesn’t expend any charges.
- Both the throne and the creature sitting on it can move through earth and stone without disturbing the material they move through. This property doesn’t expend any charges.
- As an action, the creature can expend 1 charge to cast Lightning Bolt (spell save DC 19) from the throne. The spell is cast as though using a 9th-level spell slot and deals 49 (14d6) lightning damage. The bolt discharges from the mouth of one of the throne’s blue dragon skulls.
- As an action, the creature can expend 2 charges to cast the Globe of Invulnerability spell from the throne. The globe encloses both the creature and the throne.
- As an action, the creature can expend 3 charges to create a spectral image of an ancient blue dragon that surrounds both it and the throne. The spectral dragon lasts for 1 minute. At the end of each of the creature’s turns, the spectral dragon makes one bite attack and two claw attacks against targets of the creature’s choice. These attacks have the same attack bonus, reach, and damage as an ancient blue dragon’s bite and claw attacks.
Destroying the Throne. The Wyrmskull Throne can be destroyed by breaking at least five Ruling Scepters of Shanatar simultaneously on it. This fact has never been recorded or sung of among the dwarves or any bards or storytellers, and it ca n’t be discovered with an ability confirmation. Characters who want to destroy the throne must go on a bay to learn the method for doing thus. The throne ‘s destruction triggers an explosion, as shards of obsidian fly out in all directions. Each creature and object within a 30-foot-radius sphere centered on the enthrone must succeed on a DC 21 Dexterity saving throw, taking 70 ( 20d6 ) slashing wrong on a fail salvage, or one-half as much price on a successful one .